Game Backend Development
Sunrock Games provides game backend development, building and integrating online services such as accounts, matchmaking, progression, economy and analytics using PlayFab, Firebase, AWS and Azure.

What is game backend development?
A game backend is the set of server-side services an online game depends on: player accounts, cloud saves, matchmaking, inventories, economy, leaderboards, live events and analytics.
How we work
Sunrock Games designs the backend together with the client's gameplay and live operations needs, integrates it into the game client and supports it through launch.
Backend services
- Player accounts, authentication and cloud saves
- Matchmaking and session services
- Inventories, economy and progression
- Leaderboards and live events
- Analytics and telemetry integration
Why teams pick Sunrock Games for backend development.
- AWS, Azure and GCP architectures tuned for games
- PlayFab, Nakama, GameSparks and custom back-ends
- Store, IAP, entitlements and cross-progression
- Observability, load testing and SRE from day one
Disciplines we provide
Platforms
- PC
- PlayStation
- Xbox
- Nintendo Switch
- iOS
- Android
- VR
- AR
Who we work with
Studios and publishers building multiplayer or live games that need online services.
Engines and technologies
- AWS
- Azure
- PlayFab
- Firebase
- Node.js
- Go
- Kubernetes
Relevant projects
AGENTS: BIOHUNTERS - Co-development
We contributed across the entire production pipeline of this multiplayer third-person PvE/PvP shooter, collaborating on game design, art, programming, backend services, multiplayer systems, and publishing to help bring the game to launch.
View case study Unity 6 · PC, PS5, SWITCHDie After Sunset - Co-development
We supported the entire development pipeline of this third-person roguelite shooter, contributing across game design, art, programming, and production, while also helping deliver the game for its worldwide release with publisher PQube.
View case studyHow we run backend developmentengagements.
- 01
Discovery
We audit scope, tech stack and constraints, then align on measurable outcomes.
- 02
Team setup
A senior lead and hand-picked specialists onboard inside your tools within days.
- 03
Production
Weekly builds, transparent tickets and a single point of contact throughout.
- 04
Delivery
Documented handover, QA sign-off and post-launch support you can rely on.
Why work with Sunrock Games
- Backend work on AGENTS: BIOHUNTERS and Die After Sunset
- Experience with PlayFab, Firebase, AWS and Azure
- Backend and game client developed by the same team
Backend Development — questions we get most.
Which backend technologies does Sunrock Games use?
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PlayFab, Firebase, AWS and Azure, depending on the project's needs.
Can Sunrock Games integrate an existing backend?
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Yes. Sunrock Games can integrate a client's existing backend services into the game.
Can you sign an NDA before we share details?
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Yes. We sign your NDA before any discovery call and can operate under mutual, one-way or perpetual agreements.
How quickly can a team start?
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Most engagements start within 2–3 weeks. Urgent ramp-ups can begin in under 7 days with a senior lead on day one.
Do you integrate into our tools and pipelines?
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Yes. We work inside your Perforce, Jira, Slack, Confluence, Jenkins and internal engines from day one.
How do you handle IP ownership?
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All work is delivered as work-for-hire. IP, source and assets transfer to you on payment, with clean chain of title.
