Engineering

Game Engineering Services

Sunrock Games provides game engineering services from Barcelona, Spain: systems programming, tools, performance optimisation and platform work in C# and C++.

Game Engineering by Sunrock Games

What is game engineering?

Game engineering covers the technical foundations of a game beyond individual features: core systems, architecture, tools, build pipelines, performance, memory and platform-specific requirements.

How we work

Sunrock Games engineers start by reviewing the existing codebase and technical constraints, agree priorities with the client's technical lead and deliver changes through the client's code review process.

Game engineering services

  • Game architecture and core systems
  • Performance and memory optimisation
  • Editor tools and content pipelines
  • Build automation with Jenkins
  • Platform integration for PC, console and mobile
Benefits

Why teams pick Sunrock Games for game engineering.

  • Deep C++ / C# expertise across engines and platforms
  • Performance and memory tuning for console, PC and mobile
  • Custom systems, engine forks and low-level graphics work
  • Engineers who write code your leads want to merge

Disciplines we provide

Platforms

  • PC
  • PlayStation
  • Xbox
  • Nintendo Switch
  • iOS
  • Android
  • VR
  • AR

Who we work with

Studios and publishers that need additional senior engineering capacity in Unity or Unreal Engine.

Technologies

Engines and technologies

  • C++
  • C#
  • Unreal
  • Unity
  • Rust
  • Vulkan
  • DirectX 12
Process

How we run game engineeringengagements.

  1. 01

    Discovery

    We audit scope, tech stack and constraints, then align on measurable outcomes.

  2. 02

    Team setup

    A senior lead and hand-picked specialists onboard inside your tools within days.

  3. 03

    Production

    Weekly builds, transparent tickets and a single point of contact throughout.

  4. 04

    Delivery

    Documented handover, QA sign-off and post-launch support you can rely on.

Why work with Sunrock Games

  • C# and C++ experience across Unity and Unreal Engine
  • Experience shipping on PC, console and mobile
  • Code delivered through the client's review process
FAQ

Game Engineering — questions we get most.

Which languages do Sunrock Games engineers use?

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Mainly C# for Unity and C++ for Unreal Engine.

Can Sunrock Games optimise an existing game?

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Yes. Sunrock Games profiles and optimises performance and memory for PC, console and mobile.

Can you sign an NDA before we share details?

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Yes. We sign your NDA before any discovery call and can operate under mutual, one-way or perpetual agreements.

How quickly can a team start?

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Most engagements start within 2–3 weeks. Urgent ramp-ups can begin in under 7 days with a senior lead on day one.

Do you integrate into our tools and pipelines?

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Yes. We work inside your Perforce, Jira, Slack, Confluence, Jenkins and internal engines from day one.

How do you handle IP ownership?

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All work is delivered as work-for-hire. IP, source and assets transfer to you on payment, with clean chain of title.

Let's talk about your game engineeringneeds.